Myrmidon Help

Tier: 2
Alignment: Neutral
Wiki Information

Exits:

Myrmidons are extraordinary warriors who have spent their energies increasing their combat prowess. They are extremely adaptive in combat situations and masters of weaponry.

All Myrmidons possess an innate ability to perform "critical hits" when attacking their foes. From time to time, an attack will be performed so well that additional damage is dealt to the target. This is a feature of the class and no skill purchase is required to use it: it happens automatically.

Myrmidons are a non-aligned character class. Choosing this class means that the character can never ascend to a Divine class or descend to an Infernal one: the raw moral factions of Good and Evil are closed to them. This does not mean that the Myrmidon cannot be "good" or "evil" - quite the opposite. It means, rather, that these individuals believe in free will and freedom of choice over a particular ethos.

There are no particular alignment requirements to enter this character class.

  Enhanced Senses (20 CP)
  Focused Attack (20 CP)
  Improved Critical (20 CP)
  Meditation (20 CP)
  Strong Attack (20 CP)
  Super Reflexes (20 CP)
  Weapon Mastery (20 CP)