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Tier: 3
Alignment: Neutral
Wiki Information
Entrance:
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The Lich is a wizard who has studied death and learned to master it. However, in doing so, he has become undead himself: a gaunt, skeletal frame that abhors sunlight is all that remains of his mortal self.
The powers of the Lich deal with death and the control of it. They are immune to death and all weapons and spells that deal it as damage. Liches are able to animate corpses and summon skeletons to do their bidding.
Liches gain a bonus of +5% to all hide checks in areas with 5 or more corpses due to their death-like appearance.
| | | Animate Corpse (30 CP)  You are able to raise an undead servant from the grave. The zombie will obey your commands. You may animate a corpse as a zombie. The zombie is a single pet and has its own Hit Points, Magic Points, and Action Points. When any of these three statistics reach zero, the zombie will disintegrate. You may have any number of zombies active as your Magic Point total will allow. |
| | | Animate Ghoul (60 CP)  You have grown stronger in the arts of necromancy and are capable of summoning more powerful undead to do your bidding. This ability allows you to raise a single corpse into a ghoul. The ghoul is a single pet and has its own Hit Points, Magic Points, and Action Points. When any of these three statistics reach zero, the ghoul will disintegrate. You may have any number of ghouls active as your Magic Point total will allow. |
| | | Summon Wraith (90 CP)  Your expertise in the arts of death has become extraordinary. You are now capable of summoning the shades of the living to perform your commands. This ability allows you to summon a single Wraith. The wraith is a single pet and has its own Hit Points, Magic Points, and Action Points. When any of these three statistics reach zero, the wraith will disintegrate. Wraiths are intelligent creatures and do not take lightly to being controlled. As such, you may only summon a number of wraiths equal to your level divided by 6. |
| | | Horrid Enslavement (60 CP)  Your powers of death magic have extended to touch the zombies under your command. Those who fall to their claws will also rise in your service. When another character is killed by a zombie underneath the character's command, that character will immediately rise as a zombie under the lich's command. No Magic Points need be spent. |
| | | Animate Skeleton (30 CP)  You are able to speak to the bones of the dead and force them to do your bidding. You may summon a skeleton. The skeleton is a single pet and has its own Hit Points, Magic Points, and Action Points. When any of these three statistics reach zero, the skeleton will disintegrate. You may have any number of skeletons active as your Magic Point total will allow. |
| | | Bone Seeker (60 CP)  The skeletons you summon are more intelligent and powerful. They remember a time when they were warriors of flesh, and are thus able to deal more damage. This ability increases the damage output of all skeletons summoned. Additionally, the skeleton has a chance to score a critical hit upon its targets. This skill will not apply to skeletons summoned previous to the skill's purchase. |
| | | Construct Fossil Monstrosity (60 CP)  Your mastery of bones is such that you may construct a giant monster made of bone from the skeletons you have summoned. You may construct a Fossil Monstrosity. Constructing a Monstrosity requires that you have five Skeletons summoned. These Skeletons will be destroyed in the process. The Fossil Monstrosity is a single pet and has its own Hit Points, Magic Points, and Action Points. When any of these three statistics reach zero, the Fossil Monstrosity will disintegrate. You may have only one Fossil Monstrosity at a time. |
| | | Death Touch (30 CP)  Your affinity with death has reached the point where your mere touch may cause flesh to wither and die. This ability grants you an innate touch attack that deals a significant amount of Death damage. |
| | | Aura of the Crypt (60 CP)  Your affinity with death has resulted in anti-life energies exuding from your person. This ability grants the character a permanent, innate 'death aura' effect. This aura will deal Death damage to characters who attack the Lich using hand-to-hand or melee attacks. |
| | | Reanimation (30 CP)  Your soul naturally attempts to seek the location that it was last breathing, enabling you to oftentime spawn in the same place as your death. This ability adds a significant chance that the lich will respawn in the same location that he or she was originally killed. This is an automatic power, and is always active. |
| | | Servitor of the Grave (30 CP)  You have the ability to make requests of the graveyard servitors. They will bring you corpses if you ask. This ability allows the lich to command the graveyard servitors to bring a corpse to the lich's current location. The servitor will not dig up a sanctified or buried corpse. |
| | | Terrifying Aspect (30 CP)  Your body and soul have become so twisted by the forces of death that those who gaze upon you are stricken with fear. All foes attempting to attack you will suffer a negative to their to-hit chances due to your horrifying visage. This is an innate, permanent power. |
| | | Vestige of the Wraith (30 CP)  You are capable of summoning the souls of the dead to your service. They will surround and grasp your body, granting you flight. This is a click-toggle power. When active, you may fly over any location easily. |
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